import java.io.IOException;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.ObjectOutputStream;
import java.io.ObjectInputStream;
/**
* Utility for making deep copies (vs. clone()'s shallow copies) of
* objects. Objects are first serialized and then deserialized. Error
* checking is fairly minimal in this implementation. If an object is
* encountered that cannot be serialized (or that references an object
* that cannot be serialized) an error is printed to System.err and
* null is returned. Depending on your specific application, it might
* make more sense to have copy(...) re-throw the exception.
*
* A later version of this class includes some minor optimizations.
*/
public class ObjectCloner {
// so that nobody can accidentally create an ObjectCloner object
private ObjectCloner() {
}
/**
* Returns a copy of the object, or null if the object cannot
* be serialized.
*/
public static Object deepCopy(Object orig) {
Object obj = null;
try {
// Write the object out to a byte array
ByteArrayOutputStream bos = new ByteArrayOutputStream();
ObjectOutputStream out = new ObjectOutputStream(bos);
out.writeObject(orig);
out.flush();
out.close();
// Make an input stream from the byte array and read
// a copy of the object back in.
ObjectInputStream in = new ObjectInputStream(
new ByteArrayInputStream(bos.toByteArray()));
obj = in.readObject();
}
catch(IOException e) {
e.printStackTrace();
}
catch(ClassNotFoundException cnfe) {
cnfe.printStackTrace();
}
return obj;
}
}
Sample call: Object clone = ObjectCloner.deepCopy(oldObject);
A more optimized version can be found here: http://javatechniques.com/blog/faster-deep-copies-of-java-objects/
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